Freeform Starbases, Via Exosphere

Starbase expansion 1

Welcome to the beginnings of what may be a permanent dormitory section of my starbase!  The main regions below don’t have room for the approximately fifty people that usually work at Tulla ‘niFalon Starbase, so some sleeping arrangements needed to be provided.  Brenda Hoisin and Exosphere recently came to the rescue on this, with X-Walls, a set of modular panels that can be assembled into any type of room you may desire, either on the ground or in orbit.

Starbase expansion 2

If you’re running late for your duty shift (small smile), you can use the internal transporter pad I added in.  (You can see it behind me in the previous photo; this is also from Exosphere, but isn’t part of this purchase.)  For more leisurely access, use the normal transit station, a standard Exosphere SLAB module, which can be linked to the new X-Walls via this one cone-shaped piece.  The connector has its own internal iris doors, which open automatically on approach.

Starbase expansion 3

Starbase expansion 4

Assembly is relatively simple; just remember that you’re operating in space if you’re building a space station, so be sure to wear an EVA suit.  Here I am, working on building a second floor.

Starbase expansion 5

Choose the walls that you want, and rezz them on the existing material.  Then, touch the alignment panels, and they will snap together in perfect alignment to each other.  If your already-positioned existing wall is sticking down into the floor because you buried the first one too deep, everything will follow that.  If you’ve been aligning prims already in your career, though, this should be no problem to remember.  After that, as Brenda says, just remember to touch the panels in this order:  “I want THIS wall to go THERE.”  If you go backwards, the old wall will jump to the new one instead of the new to the old.  Such mistakes are easily rectified with this system, though, so don’t worry too much.  With a little practice, the order becomes a habit.

Starbase expansion 6

Want some variety in your life?  This is Brenda’s catalogue photo of just some of the modules she has available.  There are three packs available on the Marketplace for L$1,995 per pack, each one with lots of walls and doors and other goodies to use.  The standard pack has all the basics for a single-floor installation, and the second pack has lots more.  If you want multi-level builds, you’ll want the third pack as well, which contains floor-to-floor teleporters (10 meters up or down), or use a programmable teleport system of your own.  You can see all of the goodies at their catalogue blog.  All items are copy/mod, so you can use copies of a particular panel, and retexture everything if you want and have the available textures.  There is one down side:  an average wall is about three prims.  It usually doesn’t get over four prims on a unit, but the more complex the section (more bells and whistles, such as working parts), the more the prim load, even with Exosphere’s drive to keep the prim cost down.  You can find double-size walls in the packs, though, so this will help things if you’re building a large installation; and, if you have enough room in your prim allowance, go for it.

Also keep in mind that these walls do not become a single fixed mass on building.  You’ll need to build in situ, because you can’t tow anything around except by its components.  Work out your layout first before you start dropping units.  If you’re adding on to something existing, that should be no problem; otherwise, plan ahead.  Even in Second Life, the carpenter’s adage of “Measure twice, cut once” still applies.

signature 3

%d bloggers like this: