Linden Lab announces Project Bento – new bones and attachment points added to the Second Life Avatar Skeleton

I just came across this in my mail, from Dec. 17. (This tells you how hectic December is for someone who works in retail.) This news is important for two reasons: (1) the obvious thing, the information contained within — hands and face mobility, especially, will be a vast improvement over current SL state of the art; and (2) this, in my perception, shows Linden Lab’s ongoing commitment to the original Grid, as well as exploring new areas with Sansar. Look forward to these additions; when the tools come down to improve our smiles or frowns, I suspect a whole new era of SL photography will open up!

Daniel Voyager's Blog

On Wednesday 16th December Linden Lab announced Project Bento, adding new bones and attachment points to the Second Life Avatar Skeleton. This is the biggest change to avatars in years and the good news is that it’s fully backward compatible with existing avatars.

This is excellent news for sure and this announcement sounds very exciting indeed. :)

We know how much work, value, personalization and emotional investment goes into a Second Life avatar, so we have always been careful when considering avatar changes. While we want to make improvements, we also want to maximize backward compatibility. Get ready for the biggest thing that’s happened to avatars in years …

Ever wish you could incorporate a tail, wings, or second set of arms into your avatar? How about having animations for facial expressions and finger movements? Yes, we know that there are some incredibly creative workarounds that give you some of these…

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