Archive for the ‘Avatars and body components’ Category

About Bakes on Mesh | Omega Solutions   Leave a comment

Source: About Bakes on Mesh | Omega Solutions

Dun dun DUNNNN….! Ok, not really debunking! Frankly bakes on mesh is going to be great. I’m a HUGE fan. You’ll finally be able to wear as many tattoos, moles, makeup and other body mods as you want! Skin makers will be able to give you tattoos that let you mix and match your facial features! Calorie Free Bacon will rain from the sky! Ok, not that last one.. but still some great stuff!

A good discussion from the masters of Omega Solutions on the eventual workings of the now legendary Bakes On Mesh project.  Designers give this a read to understand what’s happening … and what’s not.

Second Life Project BakesOnMesh – StrawberrySingh.com   Leave a comment

For me, this is a great reason to not throw away any tattoo makeup for now.  It’ll mean a heavier inventory, but if I can achieve the same layered makeup on my mesh heads as I did on the system heads, I’ll celebrate!

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I love the fact that Linden Lab continues to work on new features to improve Second Life, even after 15 years! Recently they did a blog post, 15 Reasons to Celebrate Second Life, and number 14 on the list was Bakes on Mesh. BakesOnMesh is a new feature that has NOT hit the main viewer […]

Source: Second Life Project BakesOnMesh – StrawberrySingh.com

Challenge: What Did You Look Like When You Were Born?

new default avatars

Source: New Classic Avatars released by Linden Lab, by Daniel Voyager

You have to say, as does Daniel, that these new default avatars look a whole lot classier than what I entered Second Life with in October 2007.  It almost makes me want to start up a new “walking” alt and see what folks have to say.  To demonstrate:

Oh, you want to see more? Turn the page!

The Winter Queen

What’s winter without at least one appearance of the Empress of the Snows? This version takes the wonderful gown that Tres Beau created for Sazzy Oh for Miss Virtual World 2012, and changes things around some. I left off the headdress (which drops snowflakes all around in the store version), and substituted more “ice” in the form of diamond and silver jewelry.

Every winter,
When the great sun has turned his face away,
The earth goes down into a vale of grief,
And fasts, and weeps, and shrouds herself in sables,
Leaving her wedding-garlands to decay –
Then leaps in spring to his returning kisses.

— Charles Kingsley, Saint’s Tragedy (act III, sc. 1)

More cool quotes and photos after the break….

Reblog: The Eyes Have It

Eyes can matter a lot for a look, or for a role. Here's a selection of eyes from AtG articles and photo album additions over the past six months or so. Clockwise from the top: purple eyes for the "Amethyst Beguilement" shoot; blue mirror balls for "Auspicious"; my natural Poetic Gold Flake blues in my natural appearance; my Keiko avatar's green eyes (I always need to watch out for Lo Pan from "Big Trouble in Little China" when I'm using this avatar); a pair of glasses shows how important good eyes with depth and reflection can be; and some gold irises for the "Binary" pair.

Iris Ophelia, writing for New World Notes, has done an excellent piece on why eyes are so important to the well-groomed avatar’s look in Second Life.  From her story:

A good set of eyes are equally as important as a good skin, but because eyes are so small (and because we stare at the back of our avatar’s head more than the front) it’s easy to forget about them. I’ll admit that I almost never even credit the eyes I’m wearing with my outfits because they’re usually the smallest detail. Nevertheless I pay a lot of attention to how my eyes look in world and in pictures, so today I’m sharing some tips to getting the most out of your SL eyes

She has several excellent tips for you to go over and consider.  Why not cast your (real) eyes upon them?

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