Archive for the ‘Space stations’ Tag

It’s the Signs of the Times

Starbase, 12-21-2014

Changes are going on at my starbase.  As you can tell from the tubes going up and down at several places, along with the moving of several elements (and the removal of several others), there’s a lot more vertical spread than there used to be.  This is because Exosphere has released new components, including what Brenda refers to as “Starbase Decks.”  These are essentially elevator landings with four iris doors in the outer walls.  (The lift tubes, of course, help keep the vacuum out as well as allowing passage from deck to deck.  Most people find breathing hard vacuum somewhat…unsatisfying.)

With a little thought, I rearranged things using these new modules, and I now have a fully linked square, allowing you to walk the entire perimeter of Deck 1 (as it now is) if you prefer, instead of taking the travel bubbles.  The tram stations are still there, however, allowing for fast movement between one side and another when speed is needed.  I’ve also removed the prim-heavy Black Bishop modules, which are pretty and less “space-worn,” but are not compatible in length with the Exosphere components, and will not fit without a special connector.  I can still, however, put up the Black Bishop modules for special purposes in another volume of “space” — I’d be willing to rent out the station for machinima — or for another commons in a separate dormitory block.

Just one problem with all of this activity — I have to redo all my signs now.  As the starbase grew more complex — remember, I originally was thinking of just a few sheds for storing boxes out of my inventory! — becoming more of a set for my fiction, and my thoughts on what would be needed for it grew, I needed to mark out the ways around it (for visitors, if nothing else; I’ve had a few).  But every time I change the configuration, of course, I have to change the signs.  For instance, the main landing center, which you can see in the lower left corner, is currently on Deck 1L.  It used to be on Deck 1, but I’m trying to move some of the “grittier” aspects of station life off the main levels and down to a “basement” deck.  I could even go down another deck or so, as well as up past Deck 2 (the current top level) within the volume I’m inhabiting right now.  But that will, of course, mean more or new signs…

GIMP is starting to overheat on me right now….

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What Mighty Obsessions, uh, Oaks….

photo1

I just wanted someplace to store all my extra stuff; maybe clean out the Inventory finally.  The only real place to go was up, so I tried out the Exosphere modules; and I began easy….

Yes, that’s where the obsession started! Turn the page and see.

Station Map

I figured it was time to get the layout of my starbase somewhat formalized, so I spent some time learning a few tricks with GIMP, and I came up with this “subway map”-style illustration of the layout:

station map -- 08-15-2014 upload

If some of the terms are weird to you, such as “Grand Council” or “Ard Taòisha,” fear not; you need to be reading my stories (which I still hope to publish one day) to know everything going on here.  If I ever get those stories up, you’ll have a chance to learn them for yourself.

I felt it was logical to divide the station into its proper functions, and assigned a color code to each area.  (Gee, I wonder where I got some of the colors from…?)1  Not everything I want is in the station yet, and so this map will certainly change as time goes on, and as I discover and fix mistakes.  (I’ve already added in something since I made this, and discovered one spelling error [sigh], so I already need to go back and fix things.)

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1 And yes, I know you’re probably used to the colors being assigned differently.  Remember, in the Star Trek I grew up with, “Command wore gold, Engineering wore red–”  “And the women wore less.”  (Deep Space Nine, “Trials and Tribbleations.”)

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The Ultimate Move?

I’m back from a few days of rest, traveling with the husband and son to DH’s medical convention in Destin, Florida.  That break delayed me in getting things done and taking pictures that I’d planned to share with you, and so I have An Important Announcement.

I’m now renting an entire Homestead.

I still wonder (and shudder) at times over this move; the rent is double what I was paying for the half-sim I was on, and 10 times what I paid for an apartment when I first started out.  I never thought I’d be owning this much land and airspace.  But I saw an entire island up for grabs just two or three grid segments over from where I was living, and the chance to almost double my prim allowance and do things I’ve never been able to do before was too great to resist.  The landlord was the same — Marina Xi of GlenXi Estates — and she worked through my occasional straining of her patience to mostly finish the landscaping in terms of terraforming and some planting. There’s more planting needed, I think, and I’m gradually working on that, so look for future home/garden updates, especially with this year’s Expo coming in a few months.

Incidentally, if you’re looking for a place to live, check out what they have available at their blog, or travel to their office in world.  They have not only the half-sim I was living on — not released yet, but soon — but many other excellent properties, at what I think are very reasonable prices.  I haven’t had much dealings with Philip Glenbrook, but Marina, his business partner, is great to work with.

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A Station Among the Stars

I’ve been experimenting with an interesting set of goodies I discovered on the Marketplace — interlocking modules that let you construct your own custom space station or starbase, with almost idiot-proof simplicity and a lot of room for fun and creativity.  Market by Exosphere, the modules are fully mod/copy, and cover many of the situations you’d find in an RPG space opera, with more planned for the future.  You could also put together a nice, if perhaps a little lived-in-looking, spacegoing homestead for yourself.  Since the modules are mod-allowed, then if you’re good with texturing, you could redress the interiors to something less “worn.”  (As an aside, seeing this starbase does make me wonder what the insides of the RL International Space Station look and smell like after over 15 years of occupancy.)

Starbase 1

This is an exterior view of the work/test/construction platform put together by one of the owners of Exosphere, Brenda Hoisin, which she was kind enough to let me wander around in, as well as led me on a few tours of.  As you can see, Brenda’s station is complex and rambling; but it doesn’t have to be this way.  You can make yours as simple as you wish for your needs with just a few basic modules and connectors.  This one has most of the currently available modules attached, and so has many up-and-down access ways to get from level to level.  For even faster access to crucial areas, you could add in a teleporter system.  (I have noticed that you cannot do double-click teleports anywhere on board, which I find interesting.)

The following photo-rich article will seem like a bit of a catalogue, but I reserve that for Brenda and her (I believe) senior partner in the business, Eco Chronowire, at their blog/product site.  You can find the entire current line at their Marketplace store; there is no in-world store at the moment.  This is more of a travelogue, I hope, around a product line that I find very intriguing.  It is rather plugging their wares, but it’s worth it if you’re interested in the spacegoing life for yourself in Second Life.

Turn the page to get started

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