While shooting yesterday’s photo spread, I did take the time to roam around the Virtual London sims. I hadn’t visited in a while, and there have been a lot of changes from what I call back in, say, 2012 during the Olympic Games. If you’ve been gone for a time, you might want to make a visit yourself and see the new layout. It’s intriguing enough, with enough traffic going through, that I’m tempted to open up my art store again after closing it earlier this year in Desire region on the Mainland. For voice aficionados, Hyde Park has Speakers’ Corner, where voice is the preferred method of communication.
Teleport to Virtual London
Virtual London News
(The woman pauses and smiles as she turns to greet the reporter.)
Oh! Hello, luv; whatcha want to know today?
Turn the page to find out!
News has come down from Sascha Frangilli that one of her staff and a close friend, Jaguar Pearl, has died in Real Life of complications from a pair of strokes, suffered in just a relatively short span of time. Many of us have lovely memories of Jaguar; of her notices in the store group, her kindness and willingness to help people in any group she belonged to, and of her good humor. I remember her from the times I’ve shopped in the store, talking up the dresses then on promo, and occasionally putting up with my running “feud” with the pet gator Sascha keeps in the front room of the store.
She will be missed by all of us who knew here in Second Life, as well as her family and friends in Real Life.
I do not love you as if you were salt-rose, or topaz,
or the arrow of carnations the fire shoots off.
I love you as certain dark things are to be loved,
in secret, between the shadow and the soul.
I love you as the plant that never blooms
but carries in itself the light of hidden flowers;
thanks to your love a certain solid fragrance,
risen from the earth, lives darkly in my body.
I love you without knowing how, or when, or from where.
I love you straightforwardly, without complexities or pride;
so I love you because I know no other way
than this: where I does not exist, nor you,
so close that your hand on my chest is my hand,
so close that your eyes close as I fall asleep.
Pablo Neruda, One Hundred Love Sonnets, XVII
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When I did the original article “The Carnival Is Over” back in April, I strung the photos I selected to the lyrics of an old Seekers song, and included a clip from an Australian television show at the bottom to give everyone the chance to hear the actual song, one of my favorites.
But I had all these photos that I shot — I try to take at least 15 photos for any session I do, other than landscape and candid work, so I can pick the best from the collection’s contact sheet for use in an article, as well as on Flickr. And, while I was fiddling around the other day with things, I realized I have the tools to make a sort of video from all those photos; and so I said to myself, “Self,” I said, “you’re gonna make that video!”
The sad thing is that Mignonne region, where I did the camera work, is now closed and sunk beneath the tides of the Great Virtual Sea. I wanted to go back and see if I could do some more work to better fill in the story, but that was now impossible. However, I think I did a respectable, if not Oscar-worthy, effort with the 30 photos I did have, and I offer it to you for your enjoyment. Please tell me what you think!
I had to go someplace before I could do any real playing or setup with the new version of the Firestorm viewer. Some quick thoughts from the first day:
- This is version 4.7.3; it’s finally made it out there, and it’s a “major” release, which means that one or two older versions will be blocked. As the previous version was considered something of a “working beta,” it would probably be a very good thing to update to this one, as many pernicious problems have apparently corrected, including an attachment bug.
- Your antivirus may trigger as you open the setup executable. I checked on this in support (via going in world with the Linden viewer), and it’s definitely a false positive. If you get a warning, click Allow to let it through.
- Be prepared to do some resetting of your preferences, even after “saving and restoring” preferences — unless I messed something up during the clean install that Firestorm really really encourages you to go through to put in a major version. I can say that I needed to turn transcripts back off (I hate transcripts on chat and IM for the most part), rejigger my graphics, reset a bunch of other clickoffs that needed clicking, and put all my buttons back into the locations I like them — and I’m still not sure I got everything where I like it to be. As with everything involving computers, Your Mileage May Vary. Usually depending on the phase of the moon, the height of the tides, the flip of a celestial coin, and whether or not you have sacrificed a she-goat, if not a higher and purer form of life. (Darned hard to find a virgin when you need one….)
- After working past that, I quickly found one of the obvious goodies I’ve wanted: the dynamic hover height control. If you find yourself floating too high, or slogging through the dirt at ankle level, right-click and select this control, and you can adjust your hover height ± 2.000 (you can fine-tune it to the thousandth, yes) over the current shape default. This comes in very handy for situations where you put on a fresh pair of shoes and you find yourself at odds with the current ground level. This is a keeper!
- I haven’t been able to play with a promised goodie, the ability to pile on up to 60 attachments combined, all types, instead of only five attachments of any one type. I may take a proof-of-concept photo of myself wearing 6 or 7 tattoos — though at least one of them will be like a hairbase — to see how well this works, and publish it.
- I may try some experimentation with posting directly to Flickr or Facebook (using the included logins) from in world as well. However, that will be more to get something up that I want to have a quick snapshot on, instead of a polished, finished piece. Blessed be Paint Shop Pro X8, and health to all its subroutines.
Most other things, as far as I can see right now, are beyond my interest, leaning toward the more technical end of a complex piece of simulation software. But if anything strikes my fancy in the future, I’ll surely note it here and on my other methods of communication.